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Archive for the ‘Post-Production’ Category

FREE VFX Textures

Posted by Mr Crunch On July - 10 - 2009

 

Check out http://www.cgtextures.com

If your interested in video editing,  motion graphics or 3D modelling then CGtextures is the ultimate source for amazing textures to help boost some life into your work.

You can use textures for a number of things, backgrounds for DVD menus, title sequences, lower third captions or using the patterns in the textures to generate your own unique effects.   For example the top texture of the cracked ground could be used to create a vein like pattern on the face of a 3D character.  The possibilities are endless.   All textures are completly free to download at CGtextures but it’s worth checking the “about us” page for the license information to find out more on using the textures in your work depending on how you plan to show off your work. 

cgtextures_01cgcarpet_01cgleaves_01cggraffiti_01

 

 

 

 

 

 

 

Http://www.editcrunch.co.uk

Basic Colour Correction Tutorial

Posted by Mr Crunch On June - 26 - 2009

Basic Colour Correction - By Si Cox

 Introduction

There is alot to know about colour correcting your film, but over a series of lectures, I’m going to go through some of my techniques, workflows and tools I use on a day to day basis.

 In the following steps I’m going to be concentrating on adjusting an image to increase the contrast. This is usually one of the first steps you’ll take when starting out on your colour correction. I’ll be making my correction using Apple Color, but many NLE’s have similar tools to do the same job. As you do more and more colour correction you might find other ways to do the same task, which is fine, its all about finding a workflow which is best suited to you.

 An image is broken down into 3 tonal ranges. Shadows, Midtones & Highlights. We will be adjusting each one to adjust our contrast, starting with the shadows (or blacks, pedestal, lift - various names, same meaning), then working on the highlights (whites, gain) then finally the midtones (gamma, mids).

In your chosen application, either navigate to the controls or add a 3 way color corrector to your footage. You should now see 3 coloured wheels, each coupled with a brightness control either around the edge or along side. This is what you’ll be using to make your corrections.

 

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Once you have you image to be corrected open and ready, start by looking at the waveform monitor and have it set to Luminance.

raw-image-waveform

At the bottom of the waveform, is 0. This is black. At the top is 100 and this is white. What we are going to do is make sure that the darkest areas of our images (the shadows) sit on or near 0, and that the brightest parts of our image (the highlights) are on or near 100 and the rest of the image is nicely in between. Now is a good time to note that going over or below these values will send your image out of Broadcast Safe areas, which will cause you problems later down the pipeline, so its good to get in the practice of getting your image between 0-100. I’ll do another one of these on that later though..

 So looking at this image (Im using an image courtesy of www.redrelay.com I believe - a very good resource for RED footage), you can see by looking at it that it looks somewhat flat. You can double check this now by looking at the waveform monitor.

raw-imageraw-image-waveform

 

 

 

 

 

 

 

 

As you see, the dark areas of the image are sitting up and around 11, the midtones are sub 50 and the highlights are ranging from 80 upward to 100. Starting with the shadow control start lowering them until the very bottom of the image starts touching 0. Be careful not to crush them, otherwise you’ll begin to lose detail you might need. If your going for a crushed black look, you can do this later, but for now we’re concentrating on balancing the image.

 

Shadow Adjustment

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So now you’ll see that your image has got a whole lot darker, dont worry, we’ll fix this. When adjusting each tonal range, they also effect the other tonal ranges, so you need to work them against each other, which is why control surfaces are a better way to do such corrections, as you can adjust all 3 at once, rather than one at a time and having to keep going back and forth. Ayway, now your blacks are sorted, next we’ll pull the highlights up toward 100. Keeping an eye between the waveform and the monitor, raise your highlights til the brightest areas are touching 100.

 

Highlight Adjustment

highlight-adjustment-imagehighlight-adjustment-control

 

 

 

 

 

highlight-adjustment-waveform

 

 

 

 

 

 

 

 

 

A little better, but not there yet. Have a look back at your shadows, they will have raised slightly, so you need to go back and lower back to where they were. So now we have our shadows and highlights sorted, the image still looks a bit darker, so turn your attention to the midtones. For the purpose of this example, we’re gonna be raising the midtones. So using your midtones control, raise the mids until they sit roughly between 30 and 70.

 

Midtone Adjustment

midtone-adjustment-imagemidtone-adjustment-control

 

 

 

 

 

midtone-adjustment-waveform

 

 

 

 

 

 

 

 

 

Almost there. Again, your shadows and highlights will have been adjusted follwoing that correction, so go back and fix those until your image looks good to you. I personally like to keep images rich, so never go to high with midtone adjustments, but its a personal taste thing.

Final Image

splitfinal01splitfinal

 

 

 

 

 

 

 

 

 

 

 

 

 

So now if you go back and forth between the orginal image and the corrected image, you’ll see we have nice deep shadows, rich midtones and bright whites.. Checking this with the waveform monitor you can see just how much we stretched out the image to give it some life.

 And thats pretty much the first thing i do when getting an image. First eyeball it, then check what your seeing against the waveform and start correcting. Within a short amount of time this process will take you little time at all, and even quicker if you work off a control surface.

 

 Thanks for reading. Any questions please ask.

 

Si Cox

http://www.editcrunch.co.uk

Adobe After Effects - Introduction Tutorial

Posted by Mr Crunch On June - 22 - 2009

Adobe After Effects is one of the worlds best most affordable compositing and visual fx software packages available on the market.  Here is an Introduction tutorial we wanted to share showing some of the basic features of the Adobe AE interface.  If you have any questions related to this video, do let us know via the forums.

Final Cut Pro - Beginner Video Tutorial

Posted by Mr Crunch On June - 22 - 2009

For those of you that have just purchased Final Cut Pro or perhaps using this at school or college, this basic video tutorial will have you up to speed, editing in no-time.  JSTUproductions gives us an over look introduction into importing files, creating bins, adding transitions, colour correcting footage, rendering, trimming and more.

If you found this useful, let us know on the forums.

Cinema 4D - Basic Animation Tutorial

Posted by Mr Crunch On June - 22 - 2009

This is the 6th tutorial on the CINEMA 4D demo dvd which UK & Eire people can get for free from www.cinema4d.co.uk/demo . This tutorial shows you how to animate objects and cameras within CINEMA 4D. You can download a free demo of CINEMA 4D from the www.maxon.net website